Tuesday, December 10, 2013
Wednesday, December 4, 2013
Recreating Cameras and Lights in Maya
Original Image 1.
Maya Rendering 1.
Maya Rendering Rotated 1.
Original Image 2.
Maya Rendering 2.
Maya Rendering Rotated 2.
Tuesday, November 26, 2013
Tuesday, November 12, 2013
Third Term Paper
My first two term papers scores were 85 and 85; I will not be writing a third term paper.
Friday, November 8, 2013
Outline of the Third Term Paper
· Intro
·
Special effects are used in most films these
days, from big explosions down to editing out mistakes made by the film crew.
·
CGI is most cost efficient.
·
Still
have instances where film makers have to use good old fashioned trickery to
make viewers believe they are seeing something that they really aren't.
·
Two examples of scaling characters in film to
convey a large gap in size when there truly isn't one.
·
Lord of the Rings - http://www.youtube.com/watch?v=fdna43L1fZ8
·
In Lord of the Rings, the story follows three
Hobbits on their way on a great adventure.
·
The three hobbits are only supposed to be three
feet tall, but are played by normal sized adult actors.
·
These actors played next to other actors
portraying normal size or larger characters.
·
Unable to "shrink" in CG and make it
look believable.
·
Had to "trick" the viewer into
believing these characters were three feet tall.
·
First, had children or actors with dwarfism
portray the hobbits from behind or in action scenes where faces were not shown.
·
The most ingenious part is the trick used with
perspective.
§
Example of Frodo and Gandalf riding in a
carriage together.
§
Filmmakers actually made two seperate seats,
about four feet apart from each other, with Gandalf in the one closest to
camera and Frodo in the one about four feet behind.
§
Both actors acted as if they were sitting next
to each other and scene was filmed head on with the split between seats hidden
so it appears as if they are sitting next to each other.
·
Example where effects are seamlessly done,
without CGI.
·
The whole point is to make it look
"real".
·
Called "forced perspective"
·
Casablanca (1942) - http://www.youtube.com/watch?v=rEWaqUVac3M
·
Used the same technique
·
Filmed in studio with a smaller scale plane and
actors with dwarfism next to it to make it appear further away than it really
was.
·
Done in the background to create perspective.
·
The storm was created in studio so they would
not have to recreate the storm outside at an actual airport.
·
Didn't have the option for CGI animation during
that time, so they had to be creative.
·
Effect was seamless and viewers didn't even
notice.
·
Conclusion
·
Directors have many tools at their disposal to
help tell a story.
·
Must be creative in order to tell a story
seamlessly.
·
CGI is not always the answer as it can look
"made."
·
Sometimes the best techniques are techniques
borrowed from a time when they didn't have the computer generated option.
·
When it comes to films looking authentic,
sometimes the best answer is the simplest!
Sunday, November 3, 2013
Stop-Motion Character Animation
To create my stop-motion animation I began by drawing out my character in a walk cycle. I drew him in every key frame, then proceeded to cut each individual key out. I then built my scene with some random blankets and baby toys to help give my character a more believable environment. I then took a clear sheet of glass and set it between my environment and the camera. On the glass I charted out my character's basic walk. So all I had to do from there was place my character one foot in front of the other in the correct sequence as I taped them to the glass and took my snap shops.
Tuesday, October 22, 2013
TERM PAPER 2: Science Fact or Cinematic Fiction?
Many people don't walk around every
day having to remind themselves that if they run off a cliff, they will fall.
This is because the laws of physics in the real world are part of what keeps us
living every day. We must abide by them because it is part of the world we live
in. It is what we understand, and since we know these laws to never be broken,
we never have to think about them. One of these laws is Newton's third, where
he states that , "For every action, there is an equal and opposite
reaction". In entertainment, particularly in the film and television
world, the laws of physics are optional thanks to special effects and
animation. Below are examples from film and television where Newton's law is
broken to help aide in telling the story.
Cartoons often play with the laws of
physics because it is so easy to do. With animation, writers and directors can
truly play with the laws of physics in way that a live action tv show or movie
can't. In the clip above, at around 14 seconds, Coyote runs of the cliff and
continues "running" through the air in a straight line until he hits
a sheer wall of rock. In the cartoon, he is running from truck, and the premise
of the clip is that he is running so fast to get away from the truck, that the
momentum of his running carried him through the air as the ground fell away
from him. If this had been recreated in the real world, he would have simultaneously
lost the force of the ground acting upon him and then gained the force of
gravity acting upon him. These two forces paired together would create an
overwhelming force carrying him to the ground. In other words, he should fall to
his death in this clip. This type of comical play with nature is a common theme
in animation as it adds to the comical, entertaining storyline. Viewers expect
to see things they would not see in their everyday lives because it is part of
the entertainment. In this type of animation, animators can play with the laws
of physics without being judged or held to the standard of comparison with the
"real" world.
Live action films also often ignore
the laws of physics with special effects and animation to add to the story.
Though it is not as simple as animation, many of the laws of physics can be
broken with the combination of stunts and computer graphics. In the scene above
from The Matrix, the main characters
continually shoot guns over and over with little to no recoil. Thanks to the
world of computer graphics, the actors in this scene just had to run around the
set carrying large, empty firearms acting as if they were shooting at each
other. Later, the shooting sounds, the falling debris and other effects were
added in. If this were to happen in a real world setting, the force it would
take to shoot a bullet out of the barrel
would cause the gun to throttle backwards. This is proven by Newton's third law
once again. The director most likely chose not to abide by this basic law because
he wanted a more fluid scene. The characters are stealthy and matter of fact,
and jerking their guns backwards every time they took a shot would not mesh
with this idea. The fact that the viewers are not distracted by this jerking
motion adds to the scene and allows them to focus on the storyline and exciting
action scene.
Above is another example where a
live action scene has been enhanced in order to create a more exciting moment
for the viewers. There are many examples in this particular scene from Charlie's Angels of kicks that cause the
kicked person to go flying through the air. There are also examples from the
same scene of very hard kicks that don't cause much of a reaction at all.
Finally, there are also examples of people flying through the air and staying airborne
much longer than they should. The kicks in this scene are lopsided. According
to Newton's third law, the kicks given by the girls into the stomachs and other
areas of the men fighting with them should cause much more of a reaction. The
men barely double over, giving the appearance of very strong, almost superhuman
men. This is meant to convey to the viewer how strong and formidable these men
are to fight. The men should be seriously hurt and unable to continue to fight
after these kicks. In the same vein, there are kicks from the men and women
alike that cause people to go flying through the air. The kicks given here
should not send them flying through the air, as the force needed to project
something as heavy as a human body is much more than a simple kick. Finally,
when these people are kicked, they are staying airborne much longer than
physics says they should. As with the Looney Tunes clip above, the force of
gravity should be bringing them down much sooner. Had the director stayed
aligned with the laws of physics, this fight scene would have been much shorter
and much less exciting. Every person in the scene would have been hit once and
been laying on the ground in a very short time. Breaking Newton's third law
here helps extend the scene and create a more exciting experience for the
viewers.
In each of the examples above,
Newton's third law was broken in order to enhance the story that the writers
and animators were trying to tell. If these stories were told with the correct
laws, they wouldn't be the same. While we, in the real world, have to abide by
these laws, the characters in these television shows and films do not. Being
able to break outside of these simple laws helps the audience escape into
different worlds where people are able to fly through the air, shoot large guns
with no recoil, or kick men with iron abs and never feel pain. It allows
directors to convey exciting and action filled stories so viewers will continue
to come back for more. All in all, as directors, writers and animators continue
to break the laws of physics, they will continue to delight movie goers and TV
watchers throughout the years.
Wednesday, October 16, 2013
Outline Term Paper 2
·
Introduction
o The
laws of physics in the real world are part of what keeps us living every day.
o We
must live and abide by them because it is part of the world we live in.
o One
of these laws is Newton's third, where he states that , "For every action,
there is an equal and opposite reaction".
o In
entertainment, particularly in the film and television world, the laws of
physics are optional thanks to special effects and animation.
o Below
are examples from film and television where Netwon's law is broken to help aide
in telling the story.
·
Looney Tunes
o Cartoons
often play with the laws of physics because it is so easy to do so
o At
14 seconds, Coyote runs of the cliff and continues "running" through
the air in a straight line until he hits a wall of rock.
o He
has simoultaneously lost the force of the ground acting upon him and gained the
force of gravity acting upon him.
·
He should fall but doesn't
o This
is added for storyline.
·
The Matrix
o Live
action films often ignore the laws of physics with special effects and
animation to add to the story line.
o In
this scene, the main characters continually shoot guns over and over with little
to no recoil.
o The
guns they are carrying and shooting should have a large recoil.
o As
the gun shoots the bullet, the force it takes to shoot it should cause the gun
to throttle backwards, as every action as an equal and opposite reaction.
o The
director chose not to do this because he wanted a fluid scene.
·
The characters are meant to be strong and almost
"super human"
·
They wouldn't have gun recoil because they are so
strong and experienced shooting guns
·
Charlie's Angels
o Same
with the Matrix.
o There
are many examples in this scene of kicks that cause flying through the air, hen
they shouldn't cause that type of reaction, as well as the opposite, where the
kicks don't cause enough of a reaction.
o Secondly,
people are flying through the air, breaking the same principle stated above in
the Looney Tunes clip.
·
Conclusion
o In
each of the examples above, Newton's third law was broken in order to enhance
the story that the writers and animators were trying to tell.
o If
these stories were told with the correct laws, they wouldn't be the same.
Wednesday, October 9, 2013
Tuesday, September 24, 2013
The Laws of Physics in an Animation Universe
In
our world, the laws of physics cannot be broken. Day to day, we must live by
the laws of nature observed by Isaac Newton and countless other physicists. The
world of animation, however, does not have to abide by these rules. Being able
to casually break these laws allow story tellers and animators to tell a story
in a way that allows for more fun, more comedy and more drama. A great example
of what breaking these laws can do for comedy is Walt Disney's The Emperor's New Groove. In it,
arrogant Emperor Kuzco is turned into a llama by his scheming advisor, Yzma and
her thick headed sidekick, Kronk. Aided by an adversary-turned-friend peasant,
Pacha, Kuzco must humble himself and use teamwork to get back to the palace to
face his enemy. Among many other instances, Disney writers and animators play
with the laws of inertia, gravity and path of action to aide in the comedic
story telling of this adventure.
The
law of inertia states, "An object moves with constant, uniform motion
until acted on by an unbalanced force." This means that an object that is
in motion will continue that motion until another force slows or stops it.
During one scene in the movie, Yzma is tricked into a wheelbarrow that goes
barreling down the steep hill where Pacha's village is built. During this, she
is doused in honey and feathered. At the end of the hill, Yzma hits a rock and flies
out of the wheelbarrow. Mid flight, she stop abruptly as she replaces a piñata
tied to the end of a rope that a group of children are about to hit. This
particular instance breaks the law of inertia. Yzma could not abruptly stop
midair unless another force came along to stop her. Secondly, even if she was
tangled by the rope and caught, she would still swing past the point where we
stopped and slowly swing and settle into place. The animators chose to have her
abruptly stop for comedic effect. It aided in surprising the viewer with an
ending to the fall that the viewers would not expect. A second example of this
come two other times in the movie. Both pairs of characters find themselves on
a roller coaster ride that ends abruptly, casting them out of the seat. They
are left standing upright. According to the law of inertia, they would be cast
out must further than they are in the movie because they wouldn't have a force
present to abruptly stop them just so.
The
animators and story tellers at Disney also played with the laws of gravity. For
example, in one scene, Kuzco throws a snack in Kronk's direction. Kronk tries
to catch it in his mouth and steps backward off of a high platform serving as
Kuzco's altar. As he falls off the platform, he hesitates for a moment before
falling. In a real life scenario, Kuzco would just fall to the ground.
Animated, the hesitation add a comedic level, as well as gives the viewer an
opportunity to see Kuzco's face as he falls. In another instance, Yzma and
Kronk are mid-chase with Pacha and Kuzco. They take flight over a gorge using
Yzma's flying contraption. Mid way through the flight, they are struck by
lightning, the contraption is burned up, leaving Kronk and Yzma unharmed, and
they fall into the gorge. Aside from their miraculous survival of both a
lightning strike and a very high fall, they stop mid air and hesitate for a few
second before they fall. Again, they would fall without the hesitation.
Finally,
Disney played with the characters' path of action. In one scene, Pacha and
Kuzco fall from a rope bridge that has broken. As they fall, Pacha is able to
catch himself on a ledge with one hand while holding Kuzco with the other.
Kuzco swings and hits the canyon wall, lodging his mouth and nose in a small
hole. This action causes a colony of sleeping bats to awaken and fly out of
their little cave. Since Kuzco's mouth is blocking their exit, they fly into
Kuzco's mouth and then out, propelling him upward. The bats dislodge him from
the hole and rather than falling down, the bats change his path of action so
that he swings upward to the top of the canyon. He pulls Pacha with him and
they land safely at the edge of the cliff on their feet. First and foremost,
while the bats may have the force to dislodge Kuzco, in a real world situation
they would not have the force to propel him upward, let alone with enough force
to carry not only Kuzco, but a character the size of Pacha, who is about three
times bigger than Kuzco. More importantly, the bats would not have the force to
change his path of action from falling due to gravity, to flying upward due to
their flight. The animators chose to use this to move the story along. After the
characters miraculously live after their impending death, Kuzco laughs. As
Pacha is standing on the ledge, the ledge gives way beneath him. Kuzco grabs
Pacha by his poncho and drags him back to the ledge mid fall. Kuzco celebrates
that he saved Pacha's life, thus inadvertently proving that he is capable of
caring for others. In terms of physics, the force of gravity should have taken
both Pacha and Kuzco over the ledge, taking into account that Kuzco's teeth
could properly grip Pacha. In the real world, with real physica, Kuzco could
not change Pacha's path of action enough to save him from falling off of the
ledge.
One
of the best parts of animation is being able to change the way we view the
world. Part of this is being able to play with the outrageous things that could
never happen in our environment. This allows animators to create a more fun,
playful or dramatic story for the viewer and keep their audience engaged in the
story they are trying to tell. The
Emperor's New Groove is no exception. The animators and writers of this
movie were able to tell a great story in a believable world while bending the
rules of physics to create a fun, comedic story line.
Outline for Term Paper: The Emperor's New Groove
1. Introduction
a.
Our world lives by laws and rules.
b.
Animated world doesn't have to!
i.
Writers and animators use it to tell a story and
add comedic or dramatic value.
2. Breaking
the law of inertia
a.
Yzma vaulting down the hill in a barrel; she
hits a bump and flies through the air only to suddenly stop mid air in the
place of a piñata that a group of children are about to hit. Law of inertia,
"An object moves with constant, uniform motion until acted on by an
unbalanced force." Should have continued to fly until she hit an object or
fell on the ground.
b.
Both times that Yzma and Kronk as well as Pacha
and Kuzco ride the roller coaster and end up in Yzma's secret lair, they jump
out and land right outside their cart. In reality, the law of inertia should
have them landing much further out.
3. Falling
and neglecting gravity
a.
At the beginning of the movie, Kuzco throws
Kronk a snack, which Kronk tries to catch in his mouth. While doing so, Kronk
falls backward off of the very high platform where Kuzco and Kronk are
standing. When Kronk falls, he hangs in the air for a second before falling. Kronk
should begin his fall immediately if adhering to the law of gravity.
b.
Yzma and Kronk are struck by lightning and hang
in the air for a second before falling. Same concept.
4. Path
of action
a.
Kuzco and Pacha fall off a bridge. Pacha catches
himself with a hand while grasping Kuzco, who swings against the cliff and
lodges his nose into a hole. Doing this wakes up a colony of bats that fly out
of the hole, filling and then flying out of Kuzco's mouth, propelling him into
the air and up to the top of the cliff, where both Pacha and Kuzco land safely
on their feet.
5. Conclusion
Sunday, September 8, 2013
Wednesday, September 4, 2013
Wednesday, August 28, 2013
Mini Portfollio
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| Pine Cone study created in early 2013, acrylic on board. |
I am an aspiring concept artist majoring in Animation/Illustration. I've been studying and attending art classes for only the last two years. Before that I was working towards an Engineering degree, where I studied software programming, vector math, electronics and calculus based physics. With that experience I feel like it gives my work a degree of technical quality that helps to further my passions for art. I hope that as I continue to learn and better my craft I will find fulfillment in my future endeavors.
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The child eating oatmeal was done during my second semester at SJSU, and it what I consider my first successful piece of art. The project is known as the "Reversal," because we began by blacking out the entire canvas with charcoal then proceeded to use an eraser to slowly build up our values.
Total time: 80hrs.
My first 3d Animation class in Maya.
Wednesday, August 21, 2013
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